Hola, my name is Mark Payne and I'm a Melbourne based visual artist and designer. My profession calls on me to deliver highly polished designs that consider the emotional state of the user. This work ethos has bled over into my personal art practice, where I seeks to create ambitious visuals that produce an emotional state in the viewer. My work centres around the beauty of the human form, what motivates us, the darkness in trauma and of the spaces we inhabit. I'm never content with just one medium, I flick my attention around, from traditional drawing and clay to cutting-edge 3d scanning, digital sculpture and VR worlds.
I'm always interested in artistic collaborations so feel free to say Hola back on one of the following social networks.
Honoured to have worked again for Machine Age (Adrian Mauro) for his first single in 2019. This song is super catchy and has been on heavy rotation in my 2019 spotify playlist ever since it launched
I was commissioned to create several 3D character for the upcoming queer game "The Beat" created by UP Media. This was a huge undertaking for for me, with so many learnings, I am so proud of the final resulting characters and can't wait to play it.
After listening to the preview of this song, I instantly felt the tension of two people in a relationship. I wanted to show that in the cover art for this single. Fun fact, the girl is a vintage mannequin head and the man is a statue in Olso, Norway of a Fridtjof Nansen
Animating digital characters with motion capture not intended to be used on their sex. Finalist in Midsumma Australia Post Art Prize 2017
A 360º photoshoot to capture an abandoned warehouse ends up in an adventure of digitally twisting reality.
This poem & animation exposes something locked within a trauma I experienced, where I watched someone fall onto a pavement from a great height.
Before we even exhibited the Virtualdrag! project we've received immense support from internet art sites ... & humble brag time - we got featured on the Creators Project, it's kinda a big deal :)
In November, OpenLAB Melbourne invited me to give a 40 minute artist talk. I went through my 'the Ghosts of Strangers' art project, pulling apart some of the images in detail.
Started working on the VIRTUAL DRAG! project (which will be part of the Midsumma Festival 2016) - An immersive exhibition of 3D scans of drag performers via virtual reality headsets and projections with fellow artists Alison Bennett, Megan Beckwith
Finally launched an online home for the Ghosts of Strangers project
I wrote up a version of a quick talk I gave at a Media Lab Melbourne event as part of
Pause Fest 2015
Presented at medium.com
Photos from my part in this amazing exhibition - Curated by Miriam Arbus, the exhibition revealed both the aesthetic and social developments that are a result of our lives being permeated by the ever-present internet.
Gave a talk in a PechaKucha styled event held by Media Lab Melbourne as part of Pause Fest 2015 on what I've been doing with Photogrammetry
VirtualDrag! is an immersive exhibition of 3D scans of drag performers via virtual reality headsets and projections by Alison Bennett, Megan Beckwith & Mark Payne
An art project which visually explores how any interaction we have with strangers has the potential to linger on forever in our lives.